Viscerate
A downloadable game for Windows
"An addictive, adrenaline-pumping FPS roguelite "
Viscerate is a fast-paced action shooter blending roguelite elements with strategic combat and modular upgrades. Designed for intermediate to hardcore FPS players, the game delivers an intense combat experience where every run is a fresh challenge. Players craft and customize powerful builds with different weapon evolutions and over 40 unique upgrade modules, ensuring high replayability and tactical freedom.
Set in a gritty, semi-realistic industrial world infused with bio-punk horror, the game plunges players into adrenaline-fueled environments populated by grotesque enemies. The stylized but grounded art direction creates a tense and immersive atmosphere, driving players to stay alert and adapt constantly.
Core gameplay revolves around fluid movement, quick decision-making, and synergistic combat strategies. Whether you're chaining abilities to overcome swarms of enemies or adjusting your loadout mid-run, the game rewards mastery and experimentation. Influenced by titles like Deadlink, Hades, and Binding of Isaac, it captures the thrill of constant progression with punishing but fair difficulty.
Developed in C++ with blueprint support, the system is built to scale, supporting future content and deep customization. This is more than just another roguelite shooter—it's a test of skill, strategy, and perseverance.

🕹️ How to Play
- PC Windows
- Single player
- Mouse and Keyboard
- Key Bindings:
WASD to move
Space to jump
Shift to dash
Left Mouse Button to do primary fire
Right Mouse Button to do alternate fire
R to reload
Tab to open/close weapon inventory
Esc to open/close pause menu
📬 How and where can you communicate with us?
Testers can contact us directly via our team Discord server WbnFg3kh or by commenting on our itch.io game page. We check messages regularly and appreciate all feedback!
When you have finished playing as a tester, we would like you to participate in a short survey. It is anonymous and takes only about 2-3 minutes to fill out. If you want to participate, please follow this link to the survey.
Who are we?
Game Designers
Zonghao Wu – Product Owner, Level Design, Gameplay & Combat System Design
Jacob Yosef – Gameplay Design, Boss Design, Level Design
Max Hjort Tech – Audio Design, Composer
Game Artists
Max Strömdal Erikssojn - Character Artist
Xiyuan Wang – Environment Artist
Ira Aspelin - Prop & Weapon Artist
Game Programmers
Kiran Guardian George - Gunplay Programmer
Mohammed Diab - AI & Audio Programmer
Tiger Martin - System Programmer
Sebastian Valck - System Programmer
Animation & VFX
Jesper Turesson - VFX Artist
Sushil Jangra - Animator
Agile Project Management
Alvaro Ravello - Game Producer
Ammara Waqas - Project Manager
Ola Jansson - Release Manager
Mayc Lövgren - Release Manager
Updated | 21 hours ago |
Status | Released |
Platforms | Windows |
Author | Futuregames |
Genre | Shooter |
Tags | action-shooter, FPS, Roguelike, Roguelite |
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Development log
- Summary of the process - where are we?30 days ago
- Give us feedback30 days ago
- Playtester Information30 days ago
- List of Team members30 days ago
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