A downloadable game for Windows

The Lantern Bearer is an action-adventure Soulslike set in a fantastical world. As the carrier of the Lantern, you are entrusted with recovering the cursed land and return the Lantern to the Tall Mountain where it was once taken from causing the curse to spread. Grab your staff and go head first against the most foul foes!

This game was created by the team of 16 students from Futuregames:
Atlas Werecik – Product Owner, Level Designer, Narrative Designer, Cinematography, Level Lighting and Art, 3C Game Designer

Pontus Lyth Söderlind - Scrum Master, Gameplay Designer, Combat Designer, Technical Game Designer, Animations Implementation, 3C Game Designer, Game Programmer, Systems Programmer, Trailer Producer

Imlisen Aier - Gameplay Designer, Combat Designer, Technical Game Designer, SFX Implementation, Animations Implementation, 3C Game Designer, Game Programmer, Systems Programmer, Sound Designer

Felicia Zachén - 3D Assets, Texturing

Nicholas Antfolk – 3D Assets, Texturing

Mattis Lindqvist – 3D Assets, Character Model, Animations, Character Rigging

Linnea Sevefjord – 3D Assets, Texturing

Birk Boström - System Programmer, Assisting IT

Mahdi Jafari – Game Programmer, Systems Programmer, UI Programmer

Alexander Burning - QA, Trailer Producer

Marcus Törnvärja - QA and Music & SFX Producer, Trailer Producer

Ellinor Ögren - UI Designer, UX Designer, Menu Designer, HUD Design, 2D Artist

Björn Karlsson – Accessibility consulting, UI/UX Research, UI Design

Anton Kasian Edberg - VFX Artist

Emil Dolvander - VFX Artist, Technical Artist, 3D Assets, Trailer Producer, Trailer Editor

Peter Tuthill - Music & SFX Producer

List of outsourced assets used:
Dreamscape: Stylized Environment Bundle - Polyart Studio | Unreal Engine Marketplace
Golem - Gizart | Unreal Engine Marketplace

Download

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TheLanternBearer
External

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