Necroshift
A downloadable game
== NECROSHIFT ==
Necroshift is a top-down dungeon-crawler where you, the player, can possess the enemies you kill and use their abilities to fight and solve puzzles to progress further into the unknown.
== CREDITS ==
Angelina "Jia" Kolovou
- Narrative & Game Writing.
- Core Gameplay design.
- Ability design.
- Boss fight design.
- UI Design & Programming
- Posters & Screenshots.
Søren Agentoft
- Enemy behaviour design.
- Gameplay Systems.
- Technical Design for puzzles, combat & abilities.
- Core Gameplay design.
Isak Åslund
- Technical Design.
- 3D & Technical Art.
- Core Gameplay design.
Viktor Ganzha
- Level Design.
- Set dressing.
- Lighting.
- Puzzle Design.
- Core Gameplay design.
- Playtesting.
Markus Vikmanis
- Dialogue system programming.
- SFX & Music Implementation.
- Damage interactions
- UI Programming.
- Scrum Master
Nicolas Basil Gerard
- Enemy AI and Gameplay programming.
- Product Owner.
Alina Varavva
- VFX
Status | In development |
Author | Futuregames |
Genre | Puzzle |
Tags | Dark, Dungeon Crawler, Indie, Singleplayer, Third Person, Top-Down, Unreal Engine |
Download
Download
Necroshift.zip 731 MB
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