Knife in Time
A downloadable 3D Puzzle Game for Windows
Welcome to our cozy puzzle game, 'Knife in Time'! Play as a small anthropomorphic cat exploring the ruins of a mysterious temple from an ancient civilization.
Find the Knife of Time and use it to travel back to the past during the height of this ancient civilization. During your exploration, encounter strange puzzles used by this civilization as a security measure against anomalies like you.
Slice through time to seek out potential solutions to the puzzles in order to help you traverse through the ruins in the present. What mind boggling puzzles can you solve? Play the game and find out!
Credits:
Design and UI:
John Åsberg - User Experience, Level Design
Mattias Rywe - Product Owner, Level and Puzzle Design, Mocap Performance
Renjing Yang - UI and UI Art
Sebastian Forsvik - UI/UX, UI Wireframing, Accessibility Assurance, Tutorialization
Quality Assurance:
Alice Rydevik - General Testing/Feedback, Art Quality, UE Hierarchy Cleanup
Dennis Eriksson - General Testing/Feedback
Eliot Tyburski - General Testing/Feedback, Playtest Preparations, Test Cases
Art:
Alice Rydevik - 3D Mesh, Environment Art, Props, Set Dressing, Mocap Technician, Asset Optimization
Christoffer Byrne - 3D Mesh, Props
Maxine Mäenpää Valén - Mocap Technician, Story Boarder, Cinematic Editor
Olaf Gajewczyk - 3D Mesh, Props, Environment
RONIN RAPTOR RNR - Concept Art, Marketing Assets, UI Elements
William Park - 3D Character, UE Animation Implementation
Programming:
Brandon Swee - Present and Past map system, Interactable Objects
Rasmus Rönnqvist - Scrum Master, Customizable Key-Binding, Bug Fixing
Music:
All music made by Anton Rondin and Sander Hansson! Check out their work here! 🎵
Status | Prototype |
Platforms | Windows |
Authors | Futuregames, Alice Rydevik, sweeyee3 |
Genre | Puzzle |
Tags | 3D, Low-poly, Singleplayer, Time Travel |
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