A downloadable game

THE YEAR IS 2125

Civilization has fallen. The unchecked rise of AI and robotics plunged humanity into a world-spanning conflict, leaving cities in ruins and the survivors scattered. The machines roam the land—relentless, programmed to destroy any threat on sight.

Most humans have gone into hiding, clinging to life in the shadows of a world they once ruled. In the forests of Hälsingland, Sweden, one survivor has had enough.

After a devastating encounter with a Mega Mech, our protagonist flees into the woods, driven by loss and a burning desire for revenge. Among the abandoned houses, he discovers a battered old car—his only hope, and his new weapon.

Now, with nothing left to lose, he sets out on a wild, desperate journey to strike back against the robotic overlords.


GAME OVERVIEW:

Mode: Singleplayer

Genres: Combat, Survival

Art Style: Low-Poly Stylization

Setting: Desolate Northern Sweden

Theme: NASA-Punk, Near-Future Fiction, Post-Apocalypse

Will you survive the wasteland, outwit the machines, and deliver your payload of vengeance?


Control settings

Keyboard:

  • W-A-S-D-X = Move (Car and Human)
  • E = Interact
  • Space = Jump
  • Left shift = Nitro
  • Left Control = Car Magnet
  • Q = Gear up
  • R = Reload
  • ESC = Pause Menu/Exit
  • Left Pointer button = Attack

Build

We are currenly in Final build stage of the project.



Designers

  • Alexander Granskog - Game Designer / Product Owner
  • Shekib Jon sharar - Game Designer
  • Aakash Muraleedharan - Game Designer
  • Duarte Susano - Technical Designer

Artists

  • Ramesh Pitumpe - Game Artist / Art Director
  • Jonatan Alexandersson - Game Artist
  • Dennis Lindberg - Game artist

Programmers

  • Albin Johansson - Programmer
  • Lorik Fejzullahu - Programmer
  • Indra Cosimo Bowen-Paoli - Game Programmer
  • Zhengyang - Programmer

Animation & VFX

  • Alice Hansson - Animation & VFX
  • Arda Boyacioglu - Animation & VFX

Management

  • Joakim Skoglund - Producer
  • Lilja Runarsdottir - Project Team Manager
  • Johnny Englund - Release Manager


Updated 12 days ago
Published 26 days ago
StatusIn development
Release date 20 days ago
AuthorFuturegames
GenreSurvival, Action, Shooter, Simulation
Made withUnreal Engine
TagsFirst-Person, Indie, Mechs, Post-apocalyptic, Singleplayer, Unreal Engine
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse

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