Caves, Shrooms & Crystals
A downloadable game for Windows
Welcome to the caves
In Caves, Shrooms & Crystals you play as a skeleton looking to eradicate the mushroom infestation that has taken over the crystal caves in a mix of gun play and platforming. Find chests to get powerful items or buy them directly from the store that is at the end of every level to help you get further and meet the final boss in the deepest parts of the caves.
Caves, Shrooms & Crystals is a GP4 project at Futuregames, with the theme *ecosystems*.
This game only supports mouse & keyboard, some default controller inputs made it into the final build but large parts of the game are unusable with a controller.
The Team
Designers
Martin Kasper le Grand - UI / UX, Spokesperson
Mattias Rywe - Level Design
Valerio Bullini - Gameplay & Systemic Design
Joao Victor Martins de Oliviera - Level Design
Programmers
Aaron Marklund - AI Programming
Birk Boström - Interaction Programming
Jesper Aronsson - UI, Character & Shader Programming
Ronja Partinen - Wave Spawner System
Musicians
Artists
Anton Kasian Edberg - Animation & VFX
Alice Rydevik - Weapon Artist
Status | Released |
Platforms | Windows |
Author | Futuregames |
Genre | Shooter |
Tags | 3D, boomer-shooter, FPS, Roguelike, Singleplayer |
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