Grandma's Raccoon Ruckus
A downloadable game
Grandma’s Raccoon Ruckus
Three raccoons are throwing trash all over your apartment!
There’s only one thing left for a granny to do:
Broom up and get ready to tussle,
And don’t stop while you still hear a rustle.
You’ve got some cleaning to do, and some raccoons to shoo!
Features: First Person, Single-player, Short and Sweet
Gameplay duration: 5 minutes
Language: English
Objective: Grab items and throw them out of the window.
You win by either emptying the room completely or by keeping it clean enough until the timer runs out.
How to play:
Movement: W,A,S,D
F – “Broom the raccoon” (Ability)
E – Pick up item
Left-Mouse – Throw picked up item
Coffee increases movement speed
Cookies boosts the “Broom the raccoon” ability
Product Owner: Tomas Lääperi
Scrum Master: Samuel Åkerblom
Art Lead: Regis Kulla
__Game Design__
Tomas Lääperi - Gameplay concept/Level design/Exterior design/Cinematics/Screenshots
Filip Flink - Gameplay concept/Blockout/Level design/Interior design
__UX Design__
Björn Karlsson - Character gameplay design/Demographic research/Sound design
Ellinor Ögren - Character controller design/Tutorial design/Menu design
__Programming__
Péter Gulyás - Gameplay mechanics/Character controller/AI controller/Raccoon behavior scripting/Level programming/HUD
Marcus Wessman - Start/UI/Menu programming
__Game Art__
Regis Kulla - Character art + design/Raccoon 3D models/Rigging/Animations
Olaf Gajewczyk - Character art + design/Grandmother 3D + FP model/Poster design
Nicholas Antfolk - Menu art/Game icon arrange
__VFX/Animation__
Anton Kasian Edberg - 3D prop artist/Character animations/Texturing
Yuri Silva - Modular 3D interior + exterior design/Logo/Poster design
__Quality Assurance__
Samuel Åkerblom - Playtesting/Scripted AI playtesting/Surveys/Bug tracking/Trailer/Research
Marcus Hemström Ekh - Playtesting/Surveys/Bug tracking/Research/Deputy SM
Status | Released |
Author | Futuregames |
Tags | 3D, Casual, Cute, fun, Indie, Short, Singleplayer |
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